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This game is a masterclass in open world design, like Prey 2017, and Deus Ex. I never really got lost, and never really had a hard time figuring out where to go next. So for someone who plays like me (and this is why I love immersive sims so much, losing myself in the experience,) this game is definitely, definitely not too hard. (Lol I am still only about halfway through and I have 200 credits and 1700 scrap.)
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I enjoyed carefully pushing further and further on each trip out from home base, and returning with more credits, scrap, guns, ammo and supplies each time, recycling everything, vaporising everything. I would always take something that was good against droids, and something that killed biological creatures fast too. The start area kind of evolved into a kind of 'home base', and I built up a big supply of ammo, guns, supplies, etc, and I would pack what I thought I would need for each new 'foray' across the ship. I played this game like it was a zombie apocalypse. That said, I do play very cautiously and carefully, building up stockpiles of gear/health etc, and I plan and try to cover future eventualities, giving thought to retreat paths, lines of sight etc. I am playing on the medium difficulty settings (including puzzles,) and the first time I died was 12 hours in, and even then it was because I blew myself up with a grenade.
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I really don't believe this game is too hard.
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